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Single Player Quake 2 Scores

All tests were run in three consecutive iterations and averaged. Raw scores are in the following table, rated in fps (frames per second).

demo1 demo2
640 x 480
MacOS X Server 40.4 38.9
MacOS 8.6 34.6 33.8
Virtual PC 8.6 7.9
800 x 600
MacOS X Server 40.1 39.0
MacOS 8.6 34.5 33.6
Virtual PC 8.4 7.9




(click for full image)

In the graph above, its easy to see what difference native vs. emulated code makes. Despite the fact that all graphics are being rendered by Voodoo 2 hardware, Virtual PC's emulated Pentium core just cannot keep up with the serious floating point demands of geometry calculation in Quake 2 to feed the data fast enough to the 3D hardware. With sub 10fps scores across the board, I would rate Quake 2 as barely playable, single player, out of the box in Virtual PC with Voodoo 2.

MacOS 8.6 vs. MacOS X Server however is a different story. Both delivered respectable over 30fps scores. It is interesting to note that MacOS X Server was 16% faster on average than MacOS 8.6. This could be attributed to any number of things, but I'd estimate at least one factor is MiniGL. MiniGL in MacOS X Server probably has less overhead, or slowdown, than even optimized Mesa drivers. At the very least, these results are a good indicator of how well MacOS X games will run. MacOS X (client) is based on MacOS X Server and will have an entirely PowerPC native microkernel core, and all drivers will be written with a new toolkit that was recently released to developers (Omni's Glide drivers tested here are in the old Mach/OPENSTEP style). In other words, don't be surprised if even better frame rates are achieved with MacOS X (client) early next year for native 'Cocoa' games.



(click for full image)

Looking at the results for 800x600, its interesting to note that there isn't a significant difference in these scores and those benchmarked at 640x480. This is an indicator that the Voodoo 2 card is not being fed data fast enough to expose its lower performance at higher resolutions. For those of you considering a Voodoo 3 2000 card (which runs around $100), unless you have a G3 faster than 300Mhz you might consider saving some money and buying a Voodoo 2 (which can be found for $50 or less), if what you are mostly interested in is 3D game performance and compatability on your current machine. And if you currently own a Voodoo 2 on a machine with less than a 300Mhz G3, don't expect a Voodoo 3 to bring you higher frame rates (but it will bring you a larger desktop if you hook up a second monitor to the Voodoo 3, which is not a passthrough card and can be used in addition to built-in video circuitry or other video cards).

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